Po

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Po is one of the main recurring characters in the Slendytubbies series.

ST =

Po is one of the side characters in Slendytubbies.

Appearance
Po has a similar appearance to her TV show appearance, as a short chubby humanoid with red fur, big ears, a television screen on her abdomen, and a circle antenna on top of her head. In the game, she is hung from a tree with a rope, with blood all over her face and streaming out of her closed eyes, along with her television screen being heavily cracked.

Gameplay
She hangs from a large tree somewhat close to the Teletubby House.

Gameplay wise, she is only a decorative prop, not affecting the game at all until she appears in a popup; one showing her hanging, and another one showing her with Laa Laa near the house.

Trivia

 * She is seen on the menu screen when choosing the time of day.
 * She was hung to death by Tinky Winky, as seen in Slendytubbies III.
 * As seen in the unlisted movie by Santikun, Po was revealed to have hanged herself. However, this was retconned in Slendytubbies 3, as it was revealed that Tinky Winky killed her instead.
 * Mistakenly, Po is referred to as a he.


 * -| ST-II =

Po is a returning character in Slendytubbies II, both as a prop and an antagonist.

Appearance
In the Teletubby Land, she has the same appearance as in the first game, as a red teletubby with a circle antenna, hung on a tree close to the Teletubby House. Her face is still bloody, her eyes are still closed, and her television screen is still cracked. Her textures, however, are slightly different. She also now has a swaying animation. In TubbyCraft, she still has the same appearance, except in a more blocky form.

In the Satellite Station and the Training Maze, she appears as a monster. She now lacks ears and a lower jaw, and has luminescent red eyes along with long sharp teeth protruding from her upper jaw. Her body is skinnier and taller than before, her regular arms being shrunk and moved down to the sides of her television screen, with human-like hands with fingers. She now has two new limbs attached to her shoulders, ending in scythe-like blades. On her bladed arms and her legs are various spikes.

Gameplay
In the Teletubby Land and in TubbyCraft, she does not do anything, acting completely as a decorative prop. She does appear in her regular form in two of the popups however.

In the Satellite Station and the Training Maze, she is the threat of the map (one of four in the Training Maze), walking towards the nearest custard to the player and standing on it until the player either moves closer to another custard or spots the player. If she spots a player, she will scream and chase them until the game ends. When next to the player, she will lunge her blades towards the player. If she touches the player, the player will die. She can be detected by her ticking noises, which she constantly makes.

Trivia

 * Her monster design is identical to the Slasher necromorph in the acclaimed Dead Space series.
 * Her monster form may have been designed like an alien to fit in with the Satellite Station.
 * One of the popups shows her dead form hanging along with the other three teletubbies.


 * -| ST-III =

Po returns as both a protagonist and an antagonist in Slendytubbies III.

Chapter 0 - "It Was Good"
In Chapter 0 and a small portion of Chapter 3, she appears as a living healthy teletubby with red fur and a circle antenna. Like the majority of the other teletubbies, her head has been updated to have a more human-like face and a higher quality model.

Chapter 1 - "A New Day"
In Chapter 1, she appears exactly as she did in the first game, except with more realistic fur.

Chapter 3 - "Run Away"
In Chapter 3, she returns as a monster. She has three forms here: an undead form, and two monster forms.

She begins her boss battle in her undead form, which looks just like her healthy form except with a cracked television screen, empty eyes leaking blood, and pale skin.

During the battle, she will transform through her monster forms. Her first monster form is similar to previous games, except her head is now more similar to a regular teletubby's head, except with long sharp teeth from her upper jaw and luminescent red eyes. If the Guardian joins up with Noo Noo in the Custard Facility, she will take this form in that location as well.

Her second monster form has a spider-like body, with four long legs that end in spikes instead of regular legs. Her bladed arms are hidden under the spiked cape-like structure behind her neck, and her regular arms are moved back up to her shoulders with a pair of claws at the ends. Her television screen is still cracked, and her head is identical to her previous monster form.

Multiplayer
Her appearance in all versions of the Main Land is exactly the same from the first game, except with a swaying animation.

Her appearance in the Satellite Station is the same as her first monster form from the Campaign.

Her appearance during the day in the Outskirts is the same as her second monster form from the Campaign.

Personality
In the Campaign, Po displays a variable personality, depending on the player's dialogue choices. For the most part, she appears to have a kind, caring, and helpful personality, being eager to fix the custard machine and hand out Tubby Custard to her friends, as well as searching for Tinky Winky when he starts behaving abnormally and leaves the Teletubby House. However, she may also be polite and compassionate or rude and aggressive, depending on the player's dialogue choices.

In her monster forms, she does not appear to have any personality. The only notable characteristic of her behavior is her obedience of Noo Noo, as she always listens to him and never attacks him.

Chapter 0 - "It Was Good"
Po is the playable character of Chapter 0.

The game opens with a scene of Po looking out to the river from the beach in the Main Land, during the day. Noo Noo will approach her, speaking for a short time with Po until telling her to go back to the Teletubby House to eat.

After the cutscene introduction, she will arrive at the house. As she approaches, Tinky Winky will run up and greet her. Po will respond, after which the player has the choice of speaking to Laa Laa, kicking Laa Laa's Ball into the distance, and to enter the house.

Once inside, she will be able to talk to Dipsy. He will provide guidance to the player as Po must turn on the power then attempt to use the custard machine, breaking it in the process, after which she will have to grab the toolbox from the workbench and fix the custard machine.

After this is done, Dipsy will ask Po to hand out Tubby Custard to each of the other three teletubbies. After giving custard to the others, Po will make one last custard for herself. All four teletubbies will then go to sleep afterwards.

10 hours later, during the night, Po will still be awake. She will watch Tinky Winky as he gets up, breaks the custard machine, and leaves. At this point, the player will be able to make the choice between following him alone or waking the others up as well. After the choice is made, Po will grab the Builder's Torch from the workbench and leave to find Tinky Winky. If the others are woken up, then Laa Laa will search with Po, first searching the beach while Po goes to search near a tree. If the player chose to go alone, then they will have the option to search the beach first.

If Po goes to the tree first, she will find a Tubby Custard behind the tree, and comment on the unusual position of it. She will then leave to search for Tinky Winky at the beach.

When Po goes to the beach, she will approach Tinky Winky from behind. If the others were woken up, she will comment on Laa Laa's corpse. Tinky Winky will then turn around and begin to chase Po. She will attempt to hide from him inside the Teletubby House, until she finds Dipsy's corpse inside, where she will then start running along a side path to try and escape Tinky Winky. She will then stop in front of a tree and get caught by him, after which the chapter abruptly ends.

Chapter 1
In Chapter 1, when the Guardian explores the Main Land to collect the Tubby Custards in the area, Po's hanging corpse will be found at the tree she was caught at. When checking her area, a more eerie and dark theme will play until Tinky Winky's transformation scene plays. She does not affect gameplay here whatsoever.

Chapter 3
In Chapter 3, she will first appear as a hallucination in the Satellite Station after crawling through the vents to retrieve the keycard, telling the Guardian to play with her, Laa Laa, and Tinky Winky. She will disappear when approached.

In the Outskirts, if the Guardian refuses to join up with Noo Noo, Po will be summoned by Noo Noo to kill the Guardian. A three phase boss fight will initiate, with the same mechanics as the Announcer's boss fight. In her first phase, she takes on her undead form, with three different attacks:


 * Swinging a punch at the player, which hits twice.
 * Smashing the ground, affecting a medium-sized area around her.
 * Summoning a trail of jagged rocks, which protrude from the ground in a straight line towards the player.

When Po's health is just above two thirds full, she will run to a specific spot in the map and use her rock trail attack.

After going down to about two thirds of her health, she will transform into her first monster form, with three new attacks:


 * Swinging her blades towards the player, hitting once.
 * Shooting out a dark red projectile at the player while screaming.
 * Summoning a trail of fire, which appears in a straight line towards the player.

At about a third of her health, she will transform again into her second monster form, with yet again three new attacks:


 * Stomping her front legs onto the player, hitting once.
 * Shooting three flaming rock projectiles in a row towards the player.
 * Summoning a circle of fire that covers a certain area around Po for a short amount of time, damaging the player on contact and preventing the player from getting close and attacking.

When at about a sixth of her health, she will run to a specific spot in the map and shoot seven fireballs in a row at the player.

If the Guardian dies to Po's second monster form, the "Bad Ending" will play instead of restarting the battle, during which Po will have disappeared along with Noo Noo. If the player manages to defeat Po, the "Good Ending" will play.

If the Guardian decides to join Noo Noo instead, they will travel to the Custard Facility along with Po, who will be in her first monster form. When spoken to, she will only reply with ticking noises. While speaking to Noo Noo, Po will approach behind the Guardian, and if the player refuses to eat the Tubby Custard, Po will attack the Guardian, causing him to lose his legs and fall into the vat of custard, becoming infected in the process. This results in the "Regretful Ending".

Multiplayer
In all versions of the Main Land, she appears in her corpse form at a tree close to the Teletubby House. She does not affect gameplay at all whatsoever.

In Collect and Versus, she appears in the Satellite Station and in Outskirts (Day) as the main threat, in her first monster form and her second monster form respectively. Like other monsters, she will approach the closest Tubby Custard to the player and patrol around it, until she spots the player. When the player is spotted, she will scream and chase the player until all nearby players are far away enough or dead. When next to a player, she will swing her blades in front of her or stomp her front two legs, depending on whichever monster form she is in, killing any players nearby. She is not very much of a threat in her first monster form due to her slow attack as well as being easily detectable due to her idle ticking noises, though the player can get caught on doors, which can result in death. In her second monster form, she is more dangerous due to her faster attack and lack of idle noise, though the map is usually large and open enough to easily avoid her.

In Survival, she appears at the tenth wave as the final boss. In both monster forms, she has a high amount of health which scales with the amount of players currently alive in the game, and like other bosses, she will constantly move towards the player, use a melee attack with a base damage of 60 whenever the player is next to her, and run or teleport occasionally to get in range for an attack or to dodge the player's attacks. She will periodically use one of her special attacks after getting in range of the player.

In her first monster form in the Satellite Station, she has two special attacks:


 * Throw a large red fireball at the player, colliding on obstacles and dealing splash damage.
 * Shoot out quick short ranged spark-like flames at the player, which ignores obstacles.

In her second monster form in the Outskirts during the day, she has two other special attacks:


 * Throw a large red fireball at the player, colliding on obstacles and dealing splash damage.
 * Shoot up several bouncing fireballs all around her, dealing damage to players as they bounce.

Upon killing Po, the game ends.

Trivia

 * She is the only playable character in the demo of Slendytubbies III.
 * Out of the four main teletubbies, she is the only playable one.
 * This also makes her the second playable character in the series, after the Guardian.
 * Her regular mouth can be seen under her first monster form's mouth.
 * This is likely due to the method used to create her model, which involves placing her teletubby head on top of the actual model.
 * She is one of four characters with multiple monster forms, the others being Tinky Winky, Dipsy and the Guardian.
 * It is not explained how she is able to use magic attacks in battle. They are possibly a result of the custard virus or simply added in for gameplay.
 * Unlike previous games, her monster forms now have cracked television screens, just like her corpse.
 * However, she does not have any signs of her noose in her monster forms. This may either be an oversight, or there simply were no visible marks made while she was hung.
 * Her death theme sounds similar to a combination of the Outskirts ambiance and a sped up version of the Military Base ambiance.
 * Her battle theme, as of an update, now applies to any of the Multiplayer Survival boss battles if they did not have a unique one before, replacing Tinky Winky's chase theme.


 * -| ST-2D =

Po makes another appearance Slendytubbies 2D, as both a prop and a monster, like the previous game.

Appearance
In the Main Land, she has an appearance similar to her corpse form in previous games. She is a red teletubby with a circle antenna, hung from a tree near the Teletubby House, with blood covering her face, which strangely appears to be in a smile.

In the Satellite Station and the Training Maze, she takes on her monster form from the second game. However, her body appears to be more similar to a regular teletubby's body, and she appears to lack her regular arms. She still has her bladed arms protruding from her shoulders, though the various spikes on her body along with her long teeth appear to be gone, and she now has ears. Her mouth is gaping open, and her eyes appear as red dots, no longer luminescent.

In the Outskirts at dawn, she is much larger and has a spider-like appearance, with four long legs that end in spikes, a pair of regular arms, and a cape like formation behind her neck. Her face is now more similar to how it was in previous games; a lack of a lower jaw, long teeth from her upper jaw, and luminescent red eyes.

Gameplay
In the Main Land, she acts just like her corpse form from previous games, as merely a decorative prop.

In the Satellite Station and the Training Maze, she follows the player slowly. When the player is close to her, she will scream and speed up until the player gets far away enough. She also emits ticking noises whenever nearby. In the Satellite Station, she is easy to outrun as she is slower than the player. In the Training Maze, she has the same speed as the player, requiring the use of the maze walls to escape her.

In the Outskirts at dawn, she follows the player slowly. When the player gets close to her, she will scream and speed up until the player gets far away enough. Unlike her other monster form, she does not emit ticking noises and is faster than the player, forcing the player to use obstacles in the map such as trees and rocks to evade her.

Trivia

 * Her first monster form uses the same sounds from her appearance in Slendytubbies II.
 * This is also true for the New Borns.
 * In the Versus Mode, there is a bug where her first monster form can permanently pass through the walls.
 * Her first monster form's ticking noises can be heard in the ambiance in the Satellite Station.
 * Her first monster form's appearance is quite similar to her regular form, albeit with new limbs and a different face.
 * Her second monster form is one of the enemies added in the v1.5 update, the others being Laa-Laa, the tank form of Tinky Winky and Dipsy.
 * Their appearances are all based off of their Slendytubbies III appearance.
 * Her second monster form and Claw Tubby both are slightly faster than the player.
 * Her second monster form is the only "tracker" enemy in the game to not have an idle noise.
 * Her second monster form's sprites are made by Ruption Shine.
 * The texture for her dead form contains both herself and the tree.


 * -|ST-AE=

Po appears in Slendytubbies: Anniversary Edition, as a prop.

Appearance
Her appearance is the same as in the original first game, except she has long fur in anniversary graphics. She is covered in blood all over her body, with a cracked television screen and closed eyes. She has red fur and a circle antenna.

Gameplay
Just like in the original first game, she is merely a decorative prop, not affecting gameplay whatsoever. She can be found somewhat close to the Teletubby House, next to a Tubby Custard location. As there are no popups in this game, she does not appear in any of them.


 * -| Image Gallery =